Thursday, December 01, 2005

Proposal 6: Pick A Bale

There shall be various buildings that players can build in squares they own other than castles. Building construction shall be resolved after all unit movement and unit construction is complete. An enemy unit on the same square as a building may choose to destroy all buildings in that square as long as they do not move that turn. Intially, two buildings will be available to build:

-Cotton Plantations: Cost 3 food to build. A cotton plantation may convert any food produced in its square into gold.
-Militia Hall: Costs 2 food and 1 gold to build and enables the production of Peasants in that square, units with a Combat value of 0, a movement value of 1 and a cost of 1 food.

3 Comments:

Blogger Jarrah said...

yes

1:27 AM  
Blogger Sez said...

Yeah

1:35 AM  
Blogger TheLoneAmigo said...

Passed.

12:06 AM  

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