Friday, November 11, 2005

Proposal 3: Preventing the Infinite Knight Spam

It has come to my attention that a section of rule 8-6, the section allowing Knights to produce gold while in Castles, allows a player to infinitely spam Knights at an ever increasing rate. I suggest the follow change.

Change:

The Knight will be a unit. It will have a Movement value of 2 and a Combat value of 2. If a Knight is in the same square as a Castle, it will provide an income of one gold per turn. A Knight will cost three gold and two food.

To:

The Knight will be a unit. It will have a Movement value of 2 and a Combat value of 2. A Knight will cost two gold and two food.

4 Comments:

Blogger Sez said...

YEAH

-SeZ

6:41 PM  
Blogger lol said...

yes

11:46 PM  
Anonymous Anonymous said...

yes

4:37 AM  
Blogger TheLoneAmigo said...

And therefore it passes.

4:42 AM  

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